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Meteoroid game
Meteoroid game






This all works great and encourages a lot of map exploration, plus it can be a real thrill. Certain doors only open by acquiring specific weapons for your arm cannon some paths are only accessible once you can morph into a ball, or roll up and over walls and ceilings. You are given a sprawling 2D map filled with enemies and bosses, but can only progress as far as your equipment lets you. Samus Returns follows the classic formula of some of my favorite games, mainly the legendary Castlevania series. While the concept is something that is normally a perfectly baited hook for a gamer like me, the practice of it falls a touch short. But Samus Returns does something that on the surface is a more novel and interesting instead of trudging through your journey to reach the one Big Bad Guy at the end of the game, you have 40 smaller bosses, 40 Metroids all waiting to be blasted out of this universe by our ruthless, unspeaking heroine. There can be something tremendously appealing about a game with a silent protagonist with one single objective: get the bad guy. After the events of the first Metroid game, the powers that be decide that Samus may travel to the planet that is home to the dangerous Metroid creatures and eradicate them entirely. There only seems to be two things that have been carried over from the original: 1) the basic premise that you are Samus Aran, female space bounty hunter in a high-tech suit wandering a 2D-formatted map, and 2) the plot.

meteoroid game

This is a “remake” in the loosest sense of the word. Metroid: Samus Returns is a Nintendo 3DS game billed as a remake of Metroid II: The Return of Samus for the original Game Boy.








Meteoroid game